The Astranum Incident

2nd Session

So, where we left off:

We were in an alley way where we were attacked by ‘Space Badger’ and his crew of 6 Hive Gangers spread out throughout the alleyway.

The fight was relatively quick, Wolfe von Arcarnus casted a number of psyker powers, among which he summoned a horde of two rats and stopped everyones guns from working before spending some time trying to cut apart a single ganger with his swords.

Mordecai Freud was free’d up from his standoff with a ganger by the arrival of Scarlet ‘Rat’ who managed to knock Mordecai’s opponent uncosncious with a mighty blow to the back of the head. Without bothering to ask why some random hiver helped him out, Mordecai proceeded to try and stap another ganger in the back. This failed so badly he ran straight past him without stopping, the following turn however, Mordecai rectified this by incinerating the mans Right leg.

Parthius, aka ‘Quintin’ shot a ganger who was hiding around a corner with a shotgun blast, the badly wounded ganger shot back but Parthius managed to dodge it like Neo From the Matrix before the guy was finally ended by Scarlet’s Autpistol. Parthius then spent the rest of the fight trying help Wolfe in his flailing brawl with a hive ganger.

Ignatius Forsord detected Wolfe’s Psyker powers affecting his weapon and merely waited for the fould presence to leave his beloved machine, taking aim all the while at a ganger who was charged by ‘Shiv’. In the end however Ignatius proved his worth when he waded into the brawl Shiv was involved in and crushed a mans skull in with his walking stick (albeit he was heavily wounded from Shiv’s Hammer)

Afterwards the group had a tiny bit of downtime, enough for Scarlet to loot 42 Throne Gelt from a dead ganger. As they rested they heard an engine reving in the distance, the group prepared for another confrontation. Their new opponent, a titanic man encased in metal plates sewn into his flesh crashed through a nearby wall. While he caused little damage at first, and fell into a state of Deja Vu from Wolfe’s powers, the titanic man charged Wolfe and in a single hit from his mighty Chainsword, nearly killed Wolfe with a single blow. Wolfe fortunately survived long enough to finish him with his Psyker powered swords, severing the titans head from his neck. The man crashed to the floor on top of Wolfe who was covered in blood from his dead opponent.

Mordecai almost caught the man’s head but decided against it.

Afterwards, loot was distributed, however the chainswords ownership was disputed by Wolfe and Ignatius, the later of which deemed the weapons machien spirit to be tainted by the clearly heretical giant who had metal plates sewn into his skin in a mockery of Mechanicus servitors.
Ignatius also examined their opponents body to record the instances of tech heresy present.

Eventually the group moved on, meeting up with Dargan Theiren who made whimsical promises of support and handed the group a vox channel with which to communicate with his house guard.
Mordecai made friends with Dargan’s enormous bodyguard called mountain. The two now have each others contact details as well as trading a set of gang leathers belonging to the Aquila for a set of las charge packs.

The group were shown to their rooms, Wolfe washed off the drying gore on his body and Mordecai threw their lone prisoner onto the floor of his room, the man complaining of a serious headache.

Welcome to Astranum!

1st Session
10th of March

Our Party has arrived on Astranum in the company of Inquisitor Orton Remarius. Our task is to scour the Hive city of Kadran for any signs of growing heresy. So far we have not even begun our investigation. Having not reached our base of operations, an inn called ‘The Slub’.

However we have managed multiple feats over the course of our journey.

Mordecai managed to fire the perfect shot on the target range, as well as combined with the efforts of Wolfe, earned the group the admiration of the Storm Trooper Squad codenamed ‘Scorpion Squad’.

Wolfe also felt incredibly generous, buying monoblade attachments for his and Mordecai’s blades. He also bought a commissar jacket stlyed in a fashion of an inquisitorial biker jacket.

Parthius bought a helmet.

And in general everyone used their meagre wealth to buy more bullets, which will surely come in handy.

Wolfe and Ignatius have developed a disliking for one another, Shiv nearly squashed Wolfe before landing and Wolfe repaid this all by casting psyker powers whenever he wanted for the most trivial of things.

As a result of our bickering (or at least partially because of it) Orton has left the group to bicker their way across Kadran.

Some members of the seedier district of Financian district Therien now see Wolfe as a pseudo Jesus/Emperor because of his mystical healing abilities, while Ignatius has inspired some mass hysteria in the same district by giving people the now infamous ‘finger of death’

At the end of our little adventure we were greeted in an alley by a man who looks nearly identical to Badger from Firefly… with Mutton Chops and a group of six thugs. Badger walked off and left his boys to deal with you. So next time, be prepared for more violence than this session combined.
Have fun.

Welcome to your campaign!
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Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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